Project testing growth path

In response to a potential client, I wrote something very like the following. The interesting thing is that I’m placing more emphasis on manual exploratory testing. It’s not so much that I suddenly realize its importance as that automated business-facing tests continue to be hard to implement and adopt. More on that anon.

A short sketch of a reasonable growth path would go like this:

  1. Get the programmers sold on test-driven design. How difficult that is depends mainly on how much legacy code you have (where legacy code is, as Michael Feathers says, code without unit tests). Legacy code is hard to test, so programmers don’t see the benefits of testing as quickly, so it requires that much more discipline to get over what’s always a higher hump than with greenfield code. (Michael Feathers’ Working Effectively with Legacy Code is the gold standard book, though there’s an important strategy—”strangler applications“—that’s not covered in depth. Also, I’m the track chair for a new Legacy Code track at Agile2008, I just asked Feathers to give the keynote, and he says he has “a number of surprising proposals about how to make things better”.)

    I’ve come to feel that the most important thing to get across to programmers is what it’s like to work with code built on a solid base of tests. If they understand that early on, they’ll have a clear idea of what to shoot for, which helps with the pain of legacy code. I wrote a workbook to that end.

  2. At the same time, move testers away from scripted manual tests (if that’s what they’re doing) and toward a more exploratory style of manual testing. The people who are strongest on exploratory testing in Agile are Jonathan Kohl, Elisabeth Hendrickson, and Michael Bolton.

  3. As programmers do more unit testing, they will become accustomed to changing their design and adding code in support of their own testing. It becomes more natural for them to do the same for the testers, allowing them to do “automation-assisted exploratory testing”. (Kohl writes about this.) I like to see some of the testers learn a scripting language to help with that. Ruby is my favorite, for a variety of reasons. I wrote a book to help testers learn it.

  4. Over this period, the testers and programmers should shed most animosity or wariness they have toward each other. They’re working together and doing things to help each other. It helps a lot if they sit together.

  5. Once the programmers are sold on test-driven design, they will start wishing that the product owners would supplement what they say about what they want with clear, concrete, executable examples of what they want. That is: tests, written in the language of the business. That isn’t as easy to do as we thought it would be five years ago, but it can be done more or less well. Often, the testers will find a new role as helpers to the product owners. For example, they should get involved early enough to ask questions that lead to tests that prevent bugs (which is better than discovering the bugs after you’ve paid some programmers to implement them).

  6. Throughout this, some kinds of testing (like performance testing) don’t change all that much. For performance testing, I trust Scott Barber.

As a side note: I’m quite fond of the new The Art of Agile Development by Shore & Warden: enough to publicly declare that I’ll bring a copy to every team I work with. Lots of good from-the-trenches experience summarized there.

Leave a Reply

You must be logged in to post a comment.